Redeeming Multi-Purpose Points
Multi-Purpose Points (MPPs) can be redeemed by using the mpp command.
To see the different things you can redeem:
To redeem something for your MPPs:
> mpp redeem <what to redeem>
The following is a list of some of the things MPPs can be used for an their
Levels are awarded for by using the following formula:
2 * Your next level / 3 = # of MPP's required for successful wish
* Avatar levels that require a quest cannot be obtained using MPPs.
Changing your permanent alignment will require the use of 15 MPPs per
change. Note that each change can only move your alignment to an
immediately adjacent alignment (ie, to move from good to evil is 30
In addition to MPPs, all alignment changes will result in loss of Deity.
Further, all alignment changes should be roleplayed if the character is
After you have reached Hero (level 100) should you desire to abandon the
deity you have followed to get to the 'avatar' status, there will
be no guarantee that you will get a new deity. If you can not make up
your mind on what alignment you wish to be before you reach avatar
and you can't roleplay well enough to warrant an alignment change, then
you will have to suffer the consequences.
Changing handedness will have the following MPP requirements:
For left-handed to right-handed = 10 MPP
For right-handed to left-handed = 10 MPP
For left / right to ambidextrous = 50 MPP
Wishing for an increase in permanent natural attributes (which include:
strength, intelligence, wisdom, dexterity, constitution, charisma, and
luck) will have the following MPP requirements:
For increasing an attribute up to 15 = 15 MPP / point
For increasing an attribute to 16-18 = 25 MPP / point
For increasing an attribute to 19-23 = 40 MPP / point
Please Note: A wish/MPP cannot increase a natural attribute over 23.
The different racial abilities available to you during character creation
are available to be purchased with MPPs. A maximum of 10 different racial
abilities can be obtained per character.
See Also: Multi-Purpose Points
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