Whereas most people would adress your gosh, introduction to the
constitutional point system in a rp envirement vs the level less of pervious institutions.
And oh brother you left me a tsuami of rolling insurances about
fragile nuances quite particular to our beloved world. Prepare to be indulged in the finest of distant lands idiotism, by yours truely
gooey.
See I'm on the totally opposite side of the viewpoint here, in fact I'm one of the "few" remaining people whom has a serious problem with survivalism. In fact on my extremely bad days, it was quite possible I've endured a four in one day memorial services for myself..
So, whereas you think it is a flawed charateristic, my impression is that it remains the utter most unique signature to a Distant Lands player. Abide you me, as others are well aware of (say even severely dissapointed too), the attain top ranking you've gotta endure a gauntlet of incredibly well measured quests while simultaneously during each critical juncture of measure increasement, one has to display a renewed and distinct form of quality roleplay........
There periods are adding up.
Because, the game itself revolves around the essence of roleplaying,
not maintaining a character throughout the time spent within the game itself. In fact to dissect it a little futher, they're trying to make it so our world requires to art of storytelling and sharing, this itself isn't anything achievable by anyone just starting off in the diverse coding here. Unless you've got one heck of a buddy.
It's quite possibly I could go on and on with variables that a constitutional loss roll mud is actually benificial, for last examples,
Previously, you could keep that same character and regain the lost levels, but even then it was a process in itself if you wern't rather decscent at knowing your own limits. In fact it wasn't unheard of that some dummy lost ten whole levels in a matter of weeks. There were people actually killing themselves from the brink of 90's levels down to
early levels, quite low even as five to my recollection, just to do it all over again.
Now, when you actually stick to the shift and really permakill your
character, whamo you really gotta reroll unless you prepared for this instance.
Seriously which system sounds more honerable, quite frankly people were obviously getting bored previously. Now it's obvious which of the adventurers here are the elite vs the amature. And this isn't a means to rub it in, because believe you me I'm not at the prime of my game at all. I'm a frequent flyer upon the mistake express.
In fact we go through periods where we share these apples and potiont to relieve elder members pains and whoes throughout their career here...
See I didn't counter once that the measures taken have alieviated the so called problem, moreso than a popular myth. It is possible that people have parted with the game for such reasons, even after giving it a whirl and dying. But in the long run of schemes, that wouldn't be the only thing such people find displeasing. I already here whimpers of how the roleplay system is a mistake too...
That's where most of my fondest memories aside from forged friendships have been spent.
Furthermore for due reading you need to catch up on in the forums.
I believe Dref suggested a system of practice/gold/mpp system exchange, on a 1/100/1000 basis, and even Nezmar collaborated briefly on this to mention it could quite possibly be seen implemented in the future. So they really did adress it to you, now you wouldn't have to spend our precious Mpp's, but unlike you mine isn't to get a 5 percent mastery, I enjoy being not perfect and mortal, my wheels are circular. I keep all my Mpp's like girlscout badges, paid with painstaking honour

.
So now you see why I'm the games blabermouth, you've got plenty of stuff to chew on and such. To me, it's better than it was back then, and I'm apprently from then.
Back then I never dreamed of
*droping an anvil above the fountain, although I did depict my gnome with 99 red baloons floating by, they actually gave them to me before I pwiped like you, but Malifxaxis never poped them while I was floating, nor was I in mid-air flight.
*I'd go a ride in Turien faire, or drink freely from the Turien vat in the fields. Let alone fish somewhere aside from Turien lake or that sewege vent puddle, the topiary of the priestood gardens is quite calmer than the rapids of northern Rocksport rivers.
I better stop with two.
Anyways, debate all you'd like,
I'll defend in likewise fashion.
Besides this isn't the only MUD out there,
It is just the most addictive one yet to surface.