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Totally agree with you there. I love the idea of a player run blacksmiths, shopkeepers, etc. I think it would turn out to be a person who can fix standing in the armory or wherever just shouting "fixes at the blacksmith, 1k per item" or something along that line. But, if there is more money in the game, it's okay to pay for fixes from players. A healer could stay at his temple and shout heals for 100 coins each or something.
I think the easiest possible way for newbies to make more money is to allow shopkeepers to buy more of the smaller items, maybe buy a maxx of 99 of each item and stop buying more until the world reboots. Items like those found on doom street. We all know those small items we don't even bother looking at items anymore or even consigning and just donate it. Me for example, I donate just about everything from the incarnates, or from the new area "the isles". All decent eq for the smaller folks, but not worth the bother to uppers. Even uppers could still sell the items, but it's the possibility to allow those smaller people to sell that item no one wants that they find and make a few coins. Maybe not a ton of cash, but something atleast. It would surely allow for more money in the game and if we get enough in the game, then people won't mind buying potions/scrolls/traps/ etc from the shops. I play a different mudd from time to time (how dare I!) and there the money is abundant enough and the shopkeepers always buy. The point there is that it's okay to cost 5k for a scroll that casts detect invisi, or 10k for a scroll that heals you once. People don't mind spending money that on DL would seem far too much just for a small spell. Items from the donation rooms no longer have a value. When you look at the item, you can tell how much it may sell for. There is a skill called haggle there that allows you to sell higher and buy lower, about 10% difference than those without the skill.
I feel it comes down in the end to the buying and selling power of shops. Even if they bought at a 5th of the appraisal value and then sold it for it's appraisal, that's okay, people are still making that money because they can continue to sell items in the shops. It would do away with consig of course because you're actually making money off the items.
Now, with money, people would be able to finally purchase homes. Wow, people becoming more involved and actually have a home they can use for rp purposes, etc. I almost have enough coinage to buy a home outright. My hopes are to add regen to the one room I can afford so that anyone can stop by any time and regen there. I was hoping to make it safe for newbies to hang out there, get some food from a chest or something and maybe a little eq they could trade out from the chest. I would love to start buying black leather ninja suits from people for a few K and keep them in the chest for anyone who needed it. I also find that bags of holding are needed for newbies because they find all this cool sounding gear and can't hold on to it because they only have a sack that can't hold much so they may miss out on eq that will work for them soon, but they have to limit what they can hold. With help from other players, we can let them know what eq they may need, but often I find myself giving an item to a newbie and he has his hands full because he either hasn't found a back pack yet or it's full and he's holding on to items he thinks he'll need. If shops bought and sold more, he could just sell it and buy it later if it looked like a decent item.
Cheers to ya man. I hope some more ideas pop up for money in the game. Good idea on the job thing too. Maybe you can go to the shops and type "job" and the shopkeepers will tell you specific items they'll buy constantly and you get more money when you accept the job and try to find the item and give to them, or maybe when you type job and see what they need done you can also get exp from completing the small task. Ideas for jobs... hrm. Maybe the innkeeper could use some help cleaning rooms and you have to accept the job and go to a closet and grab a mop and bucket and hold it. When you walk in to the room it gives you a few emotes saying you're cleaing or something, gotta clean every room and return to the innkeeper and he gives you some gold for the job. Maybe the jeweler is looking to mine a few diamonds. With the digging skill you could go and buy yourself a shovel and maybe dig in a mine somewhere until you found a certain number of diamonds for him. Possibly those special diamonds don't appear until you can take the job, like a task. Who knows, loving the idea though.
_________________ Gydin Valen, free heals, sancs, and spells since 2001.
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