Distant Lands
There are 3 players online. (hover for list)
 * Register
It is currently Wed Jun 10, 2026 9:55 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 27 posts ]  Go to page Previous  1, 2
Author Message
 Post subject:
PostPosted: Mon May 21, 2007 1:15 am 
Offline
Mortal

Joined: Fri Dec 08, 2006 12:25 pm
Posts: 10
[ Nominate for medal ]
Hmm this seems a very heated topic among the lands these days... Been thinking on this for a bit, and I have to say that I agree with the post earlier in the board. The one that stated there needed to be a middle of the road bag. Something that does hold a few more items than a pouch or satchel. I understand the fact that BOH are the topic here. if these cause sucha problem remove them until Hero lvl or higher. Then quest for them but limit the items that one can carry in the Boh. A higher lvl than the small and medium bags, but nothing immense. As far as houses and storing gear, well I guess that is another topic in itself and requires some more thought at this time, check back later for more on that ....

Trogan...

Just trying to help others out believe it or not....


Last edited by Trogan on Mon May 21, 2007 2:06 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject:
PostPosted: Mon May 21, 2007 9:58 am 
Offline
Implementor
Implementor

Joined: Sat Aug 20, 2005 12:34 am
Posts: 92
Location: State of Insanity
[ Nominate for medal ]
The answer is once again obvious - as it always has been:
a.) limited items are limited by ratio. ie: more players = more of the item. Vote, tell your friends to play, post the DL flyers, etc.
b.) yes, build it. YOU have control of how this all works, put your energy to good use while regenning in the game. You CAN be on the game with one player character while on the build server with a builder name. (in the game - help builder will give you details on how to apply)
c.) refer to the lower section of the web forums and someone bother to actually write up what it is that is needed and it is *possible* that it will be added to the area being created, ever so slowly, by the readers and writers of this board. So you don't even have to commit to being a builder, simply put the stuff on there and I will take it from there and put it into an area on the build server. When it's done... well, you figure that out.

Stop being a have not and do a little to contribute to the world.

_________________
Regards,
Myrrima ~ Distant Lands Administration
Now go vote!!
--Life is too short to be uptight. Either find your sense of humor and enjoy it
or get over it and go away.


Top
 Profile E-mail  
 
 Post subject:
PostPosted: Mon May 21, 2007 12:51 pm 
Offline
Mortal

Joined: Fri Dec 08, 2006 12:25 pm
Posts: 10
[ Nominate for medal ]
Well even if the ratio of players go up and the number of items increases what is the chance that those items will be grabbed up by players who already have them, or something along those lines. This seems to be the problem. I am sure that there are plenty of BOH and other containers in the game already. The problem seems to be that they are all snatched up and either being carried in mass numbers or stored somewhere and are no longer in the game. Not that I know of anyone doing this, just reading previous post. Make the containers lvl bias and only allow each pc to obtain so many of them. New areas will not fix this problem. Just a thought....

Trogan

Just trying to help other out believe it or not....


Last edited by Trogan on Mon May 21, 2007 1:58 pm, edited 2 times in total.

Top
 Profile  
 
 Post subject:
PostPosted: Mon May 21, 2007 1:15 pm 
Offline
Implementor
Implementor

Joined: Sat Aug 20, 2005 12:34 am
Posts: 92
Location: State of Insanity
[ Nominate for medal ]
I'd like to know what you base your allegations of "mass hoarding" upon. If you have names and amounts I’d be glad to investigate those involved.

Now, based upon what I *can* check on, I see not one single instance of massive hoarding of bags or other such containers. I did see a couple of borderline situations, however I think they are not out of line. Part of the tactics used to become the best of the best in this sort of game is to simply be better then others which involves knowledge, strategy and planning. I’d encourage you to rise up and become one of the ones with better knowledge and abilities on your own and be judged by that, not by the tearing down of others.

If someone walks up and hits you, you’re not going to stand there and cry and say stop hitting me, you’re going to move to prevent another hit. Think.

_________________
Regards,
Myrrima ~ Distant Lands Administration
Now go vote!!
--Life is too short to be uptight. Either find your sense of humor and enjoy it
or get over it and go away.


Top
 Profile E-mail  
 
 Post subject:
PostPosted: Mon May 21, 2007 1:43 pm 
Offline
Mortal

Joined: Fri Dec 08, 2006 12:25 pm
Posts: 10
[ Nominate for medal ]
Wait wait wait, by no means am I complaining, or tearing others down. I thought that these boards were for ideas or attempts to clear up information or figure things out. I am not making allegations about anyone, I am simply reading the boards, listening to what people are saying and attempting to come up with a sensible soulution for everyone. If this is the reaction that one gets when trying to help with a solution ha, then why try to help at all. I mean really, I wasn't slamming anyone, I was simply trying to help with a soulution. But if this is the reponses that I can plan on getting from the board then, why post at all. Really.... No worries I will no longer post on this topic.

Trogan

Just trying to help others out believe it or not....


Last edited by Trogan on Mon May 21, 2007 2:05 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject:
PostPosted: Mon May 21, 2007 2:01 pm 
Offline
Implementor
Implementor

Joined: Sat Aug 20, 2005 12:34 am
Posts: 92
Location: State of Insanity
[ Nominate for medal ]
I simply responded to what you stated in your (now edited) post.

If challenging players to be as good as I know they can be is bad, then count me as bad.

Simple answer, we will not restrict things like bags by levels. But please DO post ideas, it's part of what keeps the game flowing with new life. Just don't expect every suggestion to not have other options put out there as well.

_________________
Regards,
Myrrima ~ Distant Lands Administration
Now go vote!!
--Life is too short to be uptight. Either find your sense of humor and enjoy it
or get over it and go away.


Top
 Profile E-mail  
 
 Post subject:
PostPosted: Mon May 21, 2007 2:08 pm 
Offline
Mortal

Joined: Fri Dec 08, 2006 12:25 pm
Posts: 10
[ Nominate for medal ]
I am just trying to help, that's all. Had some ideas that were floating around in this usually empty head in mine, figured I'd write them out and see how they went, obviously not well at all. So sorry to have bothered you.

Trogan


Top
 Profile  
 
 Post subject: come on now
PostPosted: Mon May 21, 2007 4:01 pm 
Offline
Hero
User avatar

Joined: Tue Dec 27, 2005 5:06 pm
Posts: 54
Location: Colorado
[ Nominate for medal ]
Trogan don't be offended. Part of offering an idea is expecting feedback, positive and negative. We all want to hear very idea you have, just don't be offeneded is somebody disagrees with you. Arguing is part of the fun of having a discussion board, anyways. I appreciate you positng and honestly I want to hear some more ideas of yours. Don't be offended please. :lol:

_________________
"If i can capture truth in its simplest form, beauty will follow like a sledgehammer." Henry David Thoreau
"Fallacies do not cease to be fallacies because they become fashions." G.K. Chesterton


Top
 Profile  
 
 Post subject:
PostPosted: Mon May 21, 2007 5:25 pm 
Offline
Implementor
Implementor

Joined: Mon Aug 29, 2005 7:50 pm
Posts: 302
Location: Florida
[ Nominate for medal ]
First, let me clarify, items are not (yet) limited based upon the size of the player base. Our player base has not become big enough (I wish this was a problem for us) to make this necessary, it is something I am leaning towards implementing in the future. Myrrima, you and I have discussed this, I suspect you had a minor memory lapse. :)

Second, I actually do believe the right solution is building. You can say that adding an area that has some interesting containers won't help, but that doesn't make it so. I bet I could simply add a clone of the bag of holding so that we could double the limit on them and I bet (from the player's perspective) for a while, this "problem" would entirely disappear. I assume that at some point in the future, more interesting containers will be added to the game, I've decided to try to rely on the builders to create the concepts behind them rather than make them myself, because I have lots of other things to do. Further, I do not actually view this as a problem, I few it as a challenge, mostly a challenge for the players to overcome. Many things affect encumbrance and a player's ability to manipulate items. If you can't get a bag of holding, like most other players, maybe you should try focusing on one (or more!) of the other aspects for aid.

Finally, please know that your ideas are appreciated. It is not uncommon for me to experience the same thing, some ideas sound good at first or in theory, but then lose some of their appeal after further discussion or reflection. That does not mean they will not help generate other ideas and disucssions that are more fruitful. It also does not mean they are not worth sharing.

Thank you all sharing your thoughts.

Best regards,

--Nezmar[/u]


Top
 Profile  
 
 Post subject:
PostPosted: Mon May 21, 2007 7:15 pm 
Offline
Mortal

Joined: Fri Dec 08, 2006 12:25 pm
Posts: 10
[ Nominate for medal ]
Thank you, and please now I am sorry for being offended just my nature... I guess this is where my underintelligence of the working of the behind the scence part of the game comes in. I promise I will do my homework and do the best that I can to get up to spped to be able to offer more suggestions.

Trogan


Top
 Profile  
 
 Post subject:
PostPosted: Mon May 21, 2007 8:02 pm 
Offline
Implementor
Implementor

Joined: Sat Aug 20, 2005 12:34 am
Posts: 92
Location: State of Insanity
[ Nominate for medal ]
Nezmar wrote:
First, let me clarify, items are not (yet) limited based upon the size of the player base. Our player base has not become big enough (I wish this was a problem for us) to make this necessary, it is something I am leaning towards implementing in the future. Myrrima, you and I have discussed this, I suspect you had a minor memory lapse. :)
<edited to keep it short>
--Nezmar[/u]


I stand corrected.
See, even staff is capable of making mistakes. ;)

_________________
Regards,
Myrrima ~ Distant Lands Administration
Now go vote!!
--Life is too short to be uptight. Either find your sense of humor and enjoy it
or get over it and go away.


Top
 Profile E-mail  
 
 Post subject: heh
PostPosted: Mon May 21, 2007 9:11 pm 
Offline
Hero
User avatar

Joined: Tue Dec 27, 2005 5:06 pm
Posts: 54
Location: Colorado
[ Nominate for medal ]
We still love ya Myr!
We love all of our staff. Nezmar I think more containers and more improtant more interesting
containers is a wonderful solution. I have my builder app in to myrrima as I type. I literally have a large notebook full of items, mobs, and zones. If i am approved *gives Myrrima some really good puppy dog eyes* I will implement them as quickly as possible. This includes several containers that I hope will make this discussion vanish. Oh ya Trogan, welcome. Much love everybody :D

_________________
"If i can capture truth in its simplest form, beauty will follow like a sledgehammer." Henry David Thoreau
"Fallacies do not cease to be fallacies because they become fashions." G.K. Chesterton


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 27 posts ]  Go to page Previous  1, 2

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Forum design by .
DHTML Menu By Milonic JavaScript
Forum icons by www.chaosburnt.com © 1995-2007 ChaosBurnt
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group